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Life As An Underdog
Being a supporter of the TurboGrafx-16 on American soil was a unique experience. Sure, there are some
that can probably claim to have had a similar existance in the world of gaming. Fans of the Atari
Jaguar, 3DO, or Sega Master System might make claims that they know what it's like. To some degree
they're right, but in other ways they're not. However you look at it, though, supporting an
under-rated, under-supported console is someting that every gamer should experience.
Let's take a trip back in time to the early nineties. Almost every kid in the neighborhood owned a Sega
Genesis or a Super Nintendo. Sure there were those that hadn't made that next step yet and were still
enjoying that 8-bit juggernaut, the Nintendo Entertainment System, but by and large Sega and Nintendo's
16-bit entries reigned supreme. Oddly enough, there would be that one kid that was just a little bit
different. You never knew quite what to expect when you went over to his house for game time.
Cartridges that were the size of credit cards, unique Japanese flavored titles the likes of which had
not yet been seen on any other American consoles, and CD-ROM gaming capability all made the experience
rather interesting. What set this kid apart? He was the proud owner of a TurboGrafx-16!
I don't want to fool you here, being the owner of an obscure and sparsely supported console was not
always easy. While the Genesis and Super Nintendo saw boatloads of third party developed games on
American shores, these titles were not often released for the TurboGrafx. This left us at the whim of
NEC as to what titles they decided to bring stateside. Many of their choices were good ones, with
launch-time releases of such classics as Legendary Axe, Galaga '90, and Dungeon Explorer. Other choices
left us scratching our heads and wondering why some obviously superior Japanese titles didn't make it
across the ocean.
There was definitely a bright side, though. Since every other kid in the neighborhood owned one of
those other consoles, there was a sort of community that built up amongst the few kids that supported
the TurboGrafx. With only a handful of kids at most in your school owning one, you quickly built up a
comradery that went beyond the standard trading of strategies and games. These tight-knight friendships
often lended themselves to other activities, such as attending professional wrestling events, camping
out overnight in front of the local newstand to be the first to get your hands on the latest issue of
X-Men, and sitting back with a bag of pork rinds to watch the latest episode of Walker Texas
Ranger.
Besides, loyalty to a console like the TurboGrafx-16 often led to taking your gaming experience to the
next level by delving into the reams of import gaming. Having perhaps the largest library of
Japanese-exclusive releases in the history of console gaming, the TurboGrafx offered a whole new world
of discovery when it came to PC Engine titles. Granted, it wasn't always the easiest thing. Often all
you had to go on was a screenshot in a gaming magazine to determine what game you would plop down an
outlandish $60+ for. When your gamble panned out, though, there was nothing quite like it. It was at
that moment that you realized you had made the right choice in choosing the TurboGrafx!
While it may not have always been easy, being a loyal supporter of the TurboGrafx-16 was an experience
like no other. Even now, almost twenty years from the release of the PC Engine, many of the games on
this console stand the test of time. Such heroes as Bonk and Keith Courage will not soon be forgotten.
In fact, they've even received a new lease on life, as some of these classic titles are being released
for Nintendo's latest console endeavor. This makes it even easier to look back with fondness upon what
has certainly been one of the most under-rated consoles ever to hit American shores.
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