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Cratermaze
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| Publisher: Hudson |
Players: 1 |
Gameplay: 7 |
| Year Released: 1989 |
Reviewed By: Fabio |
Lasting Appeal: 5 |
| Format: HuCard |
Graphics: 6 |
Tilt: 7 |
| Genre: Puzzle |
Sound: 7 |
Overall: 6.40 |
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One of the quirkiest and least represented genres in all of gaming is
undoubtedly the puzzle genre. The TurboGrafx offers a small number of
choices in this category including the likes of Boxy Boy and Tricky
Kick. These games are almost always overlooked and can offer a nice
break from your run of the mill shooter or platformer. Seeing a need
for some representation in this category, Hudson decided to try its
hand at a puzzler with a little title known as Doraemon Meikyu
Daisakusen.
The turbografx.net staff was playing the Japanese version of this
game while doing our review. Interestingly enough, the original
version of the game features Japanese Manga superstar, Doraemon.
Feeling that a robotic cat would not appeal to the American crowd,
NEC did some sprite manipulations to come up with Cratermaze.
The goal of each level for the game is to eat mass amounts of a food
that looks suspiciously like a hamburger. To be honest, I was not
aware that cats even ate hamburgers, let alone having a voracious
appetite for them. Undoubtedly, PETA would have a hay day with this
title if it weren't for the fact that a cat is put in a very
favorable light as the hero. Playing the Japanese version, you won't
really know why the cat is collecting all these burgers. My best
guess is that he is training for a competitive eating
contest.
One of the first things that you'll notice about Doraemon is that it
was obviously based upon the Bomberman engine. Can you really blame
Hudson for getting as much mileage as possible out of such a
successful game? Although it does have the overhead style of
Bomberman, Doraemon plays a little bit more like Lode Runner, as your
cat digs holes in which to ensnare his enemies. Rarely have I known a
feline to be more heinous.
Amongst the game's strengths are its music. You won't find a bit of
the tinny sound that plagues many HuCard titles. Not only that, but
the music is somewhat memorable and typically very appropriate for
the level design at hand. Early on, you'll be treated to a bit of
oriental theme music and as you progress, you'll notice some
futuristic sounding tunes.
Unfortunately, on its default difficulty, the game is much too easy.
This was the first TurboGrafx game that I found myself purposely
having to kill my character to end the game. There just was no
challenge presented. However, the game does offer a password feature
that helps to break up a bit of its tedious nature. Besides that, you
can also knock the difficulty level up a notch, as needed.
If you find yourself longing for more puzzle games or for the glory
days of Lode Runner, chances are that this is the game for you. Were
you to compare this title with Bomberman, you would have to come out
a bit disappointed with Hudson. However, since it represents a genre
that is not frequently revisited, it may be worth a look.
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